PLAYED – August 2012
Posted by John Rafferty | August 18, 2012While all the PLAYED guys were cheering on the Curiosity’s landing on Mars, the PLAYED gals were admittedly more interested in NASA’s Mohawk Guy; nonetheless, we still did our own searching…but for the latest and greatest in gaming, of course.
This month we break down the hype surrounding Ouya, a highly anticipated Android-powered console with a resounding Kickstarter campaign of over $8,000,000. Speaking of monetary achievements, we revisit gaming’s emerging content models and their evolving definitions of success.
Also inside is a look at how musicians’ involvement in the gaming industry now extends well past a simple soundtrack, and a quick dive into Kiip’s new app that allows users to get real-world rewards, like free Vitamin Water, and coupons for everyday tasks; taking gamification to the next (analog) level. Lastly, we wrap up this issue with our latest list of gaming gear that we’ve either ordered, pre-ordered, or Kickstartered (if that’s a verb), but can’t wait to get our hands on, regardless.
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As always, every PLAYED article contains links to videos, supplemental info, and other digital goodies – so be sure to click throughout to enhance your PLAYED experience. Also, if you’ve missed out on past issues, our back catalog is available online.
Enjoy PLAYED, and feel free to connect with us with questions or comments .
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