Music

The Top 100 of 2012

Posted by Dan Buczaczer | December 26, 2012

gangnam beatles

Three things about 2012:

First, this year’s list has way more songs that got heavy airplay than any other list I’ve ever done. By airplay, I don’t just mean radio. I mean YouTube, Pandora, TV shows, commercials, you name it. It felt like the same 10 songs were absolutely everywhere this year. The very good news is that 5 or 6 of those songs were actually good. Can’t remember the last time that was the case (early 90’s?). The bad news is those songs got pummeled into the ground as if nothing else was being released. I tried to be as objective as possible, not penalizing a song for being overplayed while also not rewarding it for merely being stuck in my head from being on repeat.

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Posted by Sarah Chiappetta | December 17, 2012

white_spaced_black4

A bi-weekly recap of the topics that have us talking at Denuo, related to our industry, our group, and our everyday.

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PLAYED – November 2012

Posted by John Rafferty | November 26, 2012

Hopefully we caught you before we all head out to feast on some deliciousness and spend some much-needed time with friends and family. Though the holiday cheer is coming on full-force, we haven’t forgotten the task at hand by giving you the latest and greatest in gaming.

We start the holidays off right with a gaming gift guide…though not which videogames we need to play, but instead, gadgets and gizmos that make our holiday wish list. But we didn’t just make a list to send our friends and family (ahem), we also dive into the paradigm of mobile apps and games – how long does it take for you to realize you have games that you’ve played a whole 2-3 times before you’ve moved on? We feel you.

Download PLAYED now!

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Posted by Sarah Chiappetta | October 19, 2012

A bi-weekly recap of the topics that have us talking at Denuo, related to our industry, our group, and our everyday.

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PLAYED – August 2012

Posted by John Rafferty | August 18, 2012

While all the PLAYED guys were cheering on the Curiosity’s landing on Mars, the PLAYED gals were admittedly more interested in NASA’s Mohawk Guy; nonetheless, we still did our own searching…but for the latest and greatest in gaming, of course.

This month we break down the hype surrounding Ouya, a highly anticipated Android-powered console with a resounding Kickstarter campaign of over $8,000,000. Speaking of monetary achievements, we revisit gaming’s emerging content models and their evolving definitions of success.

Also inside is a look at how musicians’ involvement in the gaming industry now extends well past a simple soundtrack, and a quick dive into Kiip’s new app that allows users to get real-world rewards, like free Vitamin Water, and coupons for everyday tasks; taking gamification to the next (analog) level. Lastly, we wrap up this issue with our latest list of gaming gear that we’ve either ordered, pre-ordered, or Kickstartered (if that’s a verb), but can’t wait to get our hands on, regardless.

Download PLAYED now!

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