Archive for November, 2010

Coming to grips with my media guilt

Posted by Benny Torres | November 17, 2010

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My entertainment-time is no longer leisure-time. It’s a full time job. Movies on demand. Games on demand. Books on demand. Time-shifted TV. Digitally distributed games with demos, each and every one. Ratings on EVERYTHING. Ratings on ratings. It all conspires against me. It burdens me with media overload. Worse yet, media guilt.

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Apple: The Game Developer

Posted by Benny Torres | November 1, 2010

Screen shot 2010-10-29 at 3.05.37 PM

iOS has turned out to be a success. Over 120 million iOS devices sold, plenty of happy customers (many a Denuologist counted among them), and plenty of cool stuff on the horizon. But I’m left wanting. There’s just SOMETHING off. There has been since the app store launched, actually. The games are great. There are tons of them. And they’re generally cheap and well made. But I have yet to experience “that iOS game.”

Every game knows “that game.” The game that defines a platform. The game that serves as a centerpiece for a gaming system. The game that just would NOT be possible without that piece of hardware. Wii has Mario. Xbox has Halo. PS3 has Uncharted. iOS has… Angry Birds?

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