Archive for May, 2010

A Day at the NRA

Posted by Anisha Ahluwalia | May 25, 2010

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Thanks to my favorite , I had the opportunity to attend the NRA Show yesterday (THIS not this).

It was a huge cluster of everything food related from celeb chefs to the latest innovations in kitchen refrigeration to blenders that double as guillotines to mobile cuisine, also known as the new black. Sadly, there were no exhibitions dedicated to  The Human Centipede.

Aside from sampling a frightening range of food for 382 minutes, here are my top 3 highlights:

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What a Girl Wants: Hand Candy

Posted by Jessica Lau | May 24, 2010

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You know those people who have a natural sense of direction? Who seem to just know how to navigate new neighborhoods, where to turn right or left? Who can give a map a once-over without furrowing their brow? I am not one of those people.

In fact, about a month ago, I got lost on my 0.1 mile walk to work off the Clark/Lake stop. I somehow managed to head west on Lake Street and walked in squares around Clark, LaSalle, and West Wacker. I even annoyed not one, but two, busy-looking people on the street by asking which way West Wacker was. At this point, it was 8:54am and I was getting dangerously close to being late, so I hailed a cab to work (I’m serious.) Quite possibly the most embarrassing $5 I ever spent.

It got me thinking: I am one of those people who should get a smartphone. I’m constantly looking up train schedules, walking directions, restaurant menus, movie times, concerts and events information. When I’m out with friends, I always have to ask two questions: 1) “Where are we going?” and 2) “Who has a smartphone?”

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PLAYED – May 2010

Posted by Eric Bee | May 24, 2010

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Did you miss us? We sure missed you. Most of all, we missed bringing you the latest gaming industry news and trends in this excited-for-E3 issue of PLAYED. This month, we consider the celebrity of developers and how it may shape the industry in years to come. We also check out Apple’s latest step into the gaming space with their Game Center mobile network and proprietary approach to the mobile space, along with the industry’s “green” efforts towards an improved environment. Finally, with achievements and rewards an integral part of gaming, we look at how high scores and in-game bonuses are influencing real-life programs and activities.

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Reflecteur – Issue 59

Posted by Stephanie Huynh | May 17, 2010

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Issue #59 of Reflecteur makes us question why we love infomercials so much (hint: the fails), how a common grammatical error turned into a living, breathing creature (so proof read), and what you get when you combine any two of the Seven Deadly Sins (we may or may not be guilty of one or two of them).

Click here or above to get reading and enjoy!

 
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Matt Story talks mobile gaming at Digital Hollywood

Posted by Mary DeBrunner | May 13, 2010

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Last week, Denuologist Matt Story participated as a speaker at the 2010 Digital Hollywood Spring event in Santa Monica, CA. A collection of leaders from the media, creative, technology and entertainment industries gathered for this three-day event exploring topics ranging from smartphones to online video to music to Hollywood to videogames.

Matt’s panel focused on the strategies, market and rewards for games, music and content. It also specifically spoke to the rise of SmartPhones, iPads and digital tablets. Joining him on the panel was Stephen Jackson, President and CEO of Smashing Ideas; Jason Henderson, Games Product Manager at Verizon; Michael Schade, CEO and Co-Founder of Fishlabs; Daniele Calabrese, Founder and CEO of sountrckr; and Jennifer Cooper, Founder and Principal of Rocket Spark Media, who also participated as the panel moderator.

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